Destiny 2 Season of Plunder Week 2: Sails of the Shipstealer Quest Steps Revisited

Destiny 2 Sails of the Shipstealer Week 2 guide: hunt Eramis relics in Season of Plunder with Mithrax and Eido.

In 2026, Destiny 2 has traveled far beyond the Season of Plunder, yet the Week 2 chapter of the Sails of the Shipstealer questline remains a fascinating snapshot of Bungie's week-to-week seasonal storytelling. The quest resumed with Mithrax and Eido finally breaking their radio silence after analyzing the first mysterious relic. The Ether Tank practically crackles with tension, and the hunt for Eramis's artifacts pushes players back into the Cosmodrome, a pirate hideout, and a conversation that reveals old wounds.

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Step 11: Visit the Star Chart and Speak with Mithrax

Mithrax has finished his analysis, and what he found troubles him deeply. The relic is a mythical Eliksni artifact, one that radiates pure Darkness. He fears the Witness broke Eramis out of her Stasis prison specifically to hunt these relics for a nefarious purpose. Even though Season of Plunder wraps itself in the levity of space piracy, Mithrax refuses to let players forget what is at stake. The Star Chart becomes the first stop, and his warning sets the tone for the week.

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Step 12: Loot Buried Treasure and Defeat Combatants

The next step sends players into the Cosmodrome for an Expedition. The objective is simple on paper: loot Expedition buried treasure and defeat combatants, with combatants defeated during Expedition granting additional progress. Players need to equip a treasure map on their Captain's Atlas to dig up the buried treasure at the end of the run. Map fragments can be earned by running a round or two of Ketchcrash. Defeating 50 combatants during the same Expedition is no sweat. The Cosmodrome's buried treasure isn't going to dig itself up, after all.

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Step 13: Complete Pirate Hideout: Iriks, The Sharpshooter

A Pirate Hideout has been located deep in the Themis Cluster. Players must infiltrate the hideout and claim the relic within. The mission launches from the Destinations tab in the H.E.L.M. This step echoes the Week 1 assault on a pirate hideout, but the target is now Iriks, the Sharpshooter. Iriks is a bit easier to defeat than the previous boss, though his name is not just for show. When he aims his sights on a Guardian, cover is essential. Once the relic is secured, it can be brought to the H.E.L.M. to complete part of the Antiquarian II weekly seasonal challenge.

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Step 14: Witness the Conversation in the Ether Tank

Spider wishes to speak with the Guardian and Mithrax in the Ether Tank in the Eliksni Quarter. The location is directly in front of the transmat zone. When the Guardian approaches Spider, Mithrax materializes, and the conversation begins. Spider is interested in getting some of the spoils from recent operations. An argument erupts, with Spider alluding to a darker past between the two and how they can finally have what they wanted. Mithrax is visibly upset and threatens Spider, who is left shaken. Mithrax leaves, and Spider dismisses the Guardian from the Ether Tank.

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Step 15: Visit the Ether Tank Holoprojector

A message waits on the holoprojector at the Ether Tank. Drifter appears and talks about Eido researching how to tap into the artifacts' power. She believes something is hidden inside them. Mithrax stopped her, and Drifter seems to agree with the decision. Drifter says the artifacts remind him of something, and he might need to do some research of his own. It is a brief but ominous beat that widens the mystery beyond the Eliksni.

Step 16: Visit Spider in the Ether Tank

This step is exceedingly easy. Players simply head around the corner, back into the Ether Tank, and speak with Spider. He offers one of three 'Spider's Special Engram' items. The process should feel familiar from Week 1. Selecting one of the special engrams rewards a shockingly weak piece of gear. Better luck next time. Eido then calls in on the radio and mentions that she just detected another brief interference spike from the Guardian's coordinates. The line hints at possible subterfuge from Spider, though nothing is definitive yet.

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Step 18: Mithrax and Eido Will Contact the Guardian Soon

The final step confirms that Mithrax and Eido are studying what the Guardian recovered from the Pirate Hideout. They will contact the Guardian when they have more information. This is the signal that the weekly Sails of the Shipstealer quest has ended, at least for now. Players are encouraged to continue working toward new weekly seasonal challenges and generally making the system a safer place.

Week 2 at a Glance

Step Objective Location
11 Speak with Mithrax Star Chart, H.E.L.M.
12 Loot buried treasure and defeat 50 combatants Cosmodrome Expedition
13 Complete Pirate Hideout: Iriks, The Sharpshooter Themis Cluster
14 Witness the conversation The Ether Tank, Eliksni Quarter
15 Visit the holoprojector The Ether Tank
16 Speak with Spider The Ether Tank
18 Wait for Mithrax and Eido Radio message

Season of Plunder's Week 2 may not have been the most mechanically demanding chapter, but it moved the story forward with tension, suspicion, and a relic that seems to whisper from the Dark. In 2026, with Destiny 2's seasonal model continuing to evolve, this week stands as a reminder of how Bungie once paced its pirate-themed adventure: one conversation, one treasure map, and one shady engram at a time.

Expert commentary is drawn from VentureBeat GamesBeat to frame how Destiny 2’s Week 2 “Sails of the Shipstealer” structure reflects a broader live-service cadence: a short loop of mission beats (Star Chart briefing, Cosmodrome Expedition progress, Pirate Hideout boss clear) punctuated by character-driven scenes that heighten stakes—like Mithrax’s alarm over Darkness-infused Eliksni relics and the Ether Tank confrontation with Spider—while also using small reward touchpoints (the “Spider’s Special Engram”) to keep players engaged between weekly narrative drops.

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