As a seasoned Guardian who's fought across every corner of our solar system, I gotta say Bungie's latest expansion, The Edge of Fate, has me scratching my head harder than decoding a Vex conflux. While this new chapter boldly moves beyond the Light and Darkness saga, there's one elephant in the room—or rather, one absent Gryphon on Kepler—that's got the entire community buzzing.
Destiny 2's new planet Kepler is visually stunning, with its floating islands and gravity-defying terrain, but man oh man, the complete ban on personal vehicles feels like a slap in the face. Since 2014, hopping on my trusty Sparrow has been as essential as my Ghost. Now? On Kepler, it's all about these new Darkmatter abilities. Don't get me wrong—the Metroidvania-style exploration is cool and all, but forcing us to park our rides when we've just gotten the first weaponized vehicle? That's a real head-scratcher.
Here's what stings the most:
Feature | Expectation | Reality on Kepler |
---|---|---|
Gryphon Combat | Borderlands-style vehicular mayhem | ❌ Not available |
Sparrow/Skimmer | Core mobility | ❌ Entirely disabled |
Darkmatter Abilities | Supplemental exploration | ✔️ Sole movement system |
When Bungie dropped the Gryphon just before Edge of Fate launched, I was hyped AF. These bad boys come with mounted guns—finally, a real chance to make vehicle combat more than just a seasonal gimmick! I mean, c'mon, we've got:
🔥 Integrated heavy machine guns
🔥 Drift mechanics smoother than a Cayde-6 one-liner
🔥 Potential to revolutionize PvE engagements
But nope! On Kepler, it's like Gryphons never existed. Talk about a missed opportunity! It's high time Destiny took a page from Borderlands' playbook, where vehicles aren't just transport but front-line combatants. Though let's be real—Borderlands' endgame scaling makes their rides feel like paper tigers against bullet-sponge bosses. Destiny could totally beat them at their own game with proper damage and health tuning for high-level content.
Personally, I can't help but feel blue-balled by this. My clan spent hours theory-crafting Gryphon loadouts, only to find them gathering dust in the garage. The irony? These machines could've been the perfect key to reviving Sparrow Racing League (SRL)—but with weapons! Imagine:
💥 Team scorch cannons on neon-lit race tracks
💥 Capture-the-flag with aerial strafing runs
💥 Mayhem playlists where Guardians joust mid-air
Instead, we're stuck with another puzzle-solving grind. Don't get me wrong—the Darkmatter abilities are novel, but they ain't no substitute for the adrenaline rush of a Gryphon boosting through Cabal fortifications while laying down suppressing fire.
As we venture deeper into the Fate saga, I'm crossing my fingers that Bungie pulls a 180. The Gryphon's untapped potential could give Destiny 2 a fresh lease on life—if only it gets its moment to shine. Here's hoping the next update lets these mechanical beasts off the leash, 'cause right now? This whole situation feels like owning a Lamborghini... in a no-drive zone. 🤦♂️
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